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Wednesday, May 21, 2014

Demetrios Gabriel & Talking Video Games For Child Growth

By Bob Oliver


In spite of what it is that you might believe, there are actually a number of benefits associated with video games. While they might be largely viewed as escapes, they also have cognitive benefits to consider; this is a point that can be focused on by Demetrios Gabriel. If you are a parent, which games would you want your child to play, you may wonder? Make sure that you keep these choices in mind in case you ever see them while you are out and about.

In my view, there is no video game series with as many brain-teasing puzzles and riddles like the "Professor Layton" series for the Nintendo DS. Sometimes the puzzles will be straightforward enough, such as leading Layton along a path of logs that are traveling across water. Other times you'll have to utilize simple mathematics in order to tackle puzzles that are, in actuality, surprisingly obvious. If riddles are up your alley, start with the first game in the series, "Professor Layton and the Curious Village," and then go from there.

If you want to help your brain in the long run, maybe you would be better off looking at the past more so than anything else. This is where "The Legend of Zelda: A Link to the Past," a personal favorite video game of mine, might come into play. There are various challenges that the brain will be tested by but they are at a manageable level, which is a vital point that Demetrios Gabriel can tell you about. There are also many ways to approach certain trials in the game, which authorities such as Gabriel Pediatrics can say only helps to further problem-solving skills.

Blending puzzle elements with sheer physics, there is no series that fits this tagline more than "Portal." First-person shooters are commonplace in the video game industry but the most common ones don't exactly challenge your brain in the way that the "Portal" series does. As you can imagine, you will want to play the first "Portal" game in order to attain the best introduction. The way that you have to not only utilize eye-hand coordination but gravity is unique, for lack of a better term.

As you can imagine, there are certain types of video games which will stand out more than others. The ability to choose which games are best is, in my view, dependent on the knowledge that parents have and how much they're willing to do in terms of research. Video games which challenge the mind should be seen the most, as Demetrios Gabriel will be able to tell you. Hopefully these choices, as well as others, will be put to use for the sake of childhood development.




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